Method | Description | |
---|---|---|
GameState ( IBoard board, List |
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GetCitiesLeft ( int playerID ) : int | ||
GetDevelopmentCardCount ( int playerID ) : int | ||
GetEventsSince ( System.DateTime time ) : List |
||
GetKnightCount ( int playerID ) : int | ||
GetLatestEvents ( int amount ) : List |
||
GetOwnDevelopmentCards ( ) : DevelopmentCard[] | ||
GetOwnResources ( ) : Resource[] | ||
GetPlayerScore ( int playerId ) : int | ||
GetResourceBank ( Resource res ) : int | ||
GetResourceCount ( int playerID ) : int | ||
GetRoadsLeft ( int playerID ) : int | ||
GetRoundNumber ( ) : int | ||
GetSettlementsLeft ( int playerID ) : int |
public GameState ( IBoard board, List |
||
board | IBoard | |
deck | List |
|
resourceBank | int | |
players | ||
curPlayer | int | |
log | List |
|
longestRoad | int | |
largestArmy | int | |
return | System |
public GetDevelopmentCardCount ( int playerID ) : int | ||
playerID | int | |
return | int |
public GetEventsSince ( System.DateTime time ) : List |
||
time | System.DateTime | |
return | List |
public GetOwnDevelopmentCards ( ) : DevelopmentCard[] | ||
return | DevelopmentCard[] |
public GetResourceBank ( Resource res ) : int | ||
res | Resource | |
return | int |
public GetResourceCount ( int playerID ) : int | ||
playerID | int | |
return | int |
public GetSettlementsLeft ( int playerID ) : int | ||
playerID | int | |
return | int |