C# Class VoronoiMap, fukami

Inheritance: MonoBehaviour
Mostrar archivo Open project: homoluden/fukami Class Usage Examples

Public Properties

Property Type Description
MapSeed int
MaxCellsCount int
MeshMaterials Material[]
TileGridDimensions int[]
TileSize Vector2

Public Methods

Method Description
OnLeftTileTriggerEnter ( VorTile, tileScript ) : void
OnRightTileTriggerEnter ( VorTile, tileScript ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
GenerateVorMap ( ) : void

Method Details

OnLeftTileTriggerEnter() public method

public OnLeftTileTriggerEnter ( VorTile, tileScript ) : void
tileScript VorTile,
return void

OnRightTileTriggerEnter() public method

public OnRightTileTriggerEnter ( VorTile, tileScript ) : void
tileScript VorTile,
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

MapSeed public_oe property

public int MapSeed
return int

MaxCellsCount public_oe property

public int MaxCellsCount
return int

MeshMaterials public_oe property

public Material[] MeshMaterials
return Material[]

TileGridDimensions public_oe property

public int[] TileGridDimensions
return int[]

TileSize public_oe property

public Vector2 TileSize
return Vector2