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VRLinearAudioPitch
C# Class VRLinearAudioPitch
Inheritance:
MonoBehaviour
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Open project: adamhleslie/MorningRitual-GlobalGameJam2016
Public Properties
Property
Type
Description
applyContinuously
bool
linearMapping
VRLinearMapping,
maxPitch
float
minPitch
float
pitchCurve
UnityEngine.AnimationCurve
Public Methods
Method
Description
Apply
( ) :
void
Awake
( ) :
void
Update
( ) :
void
Method Details
Apply()
public
method
public
Apply
( ) :
void
return
void
Awake()
public
method
public
Awake
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
applyContinuously
public_oe property
public
bool
applyContinuously
return
bool
linearMapping
public_oe property
public
VRLinearMapping,
linearMapping
return
VRLinearMapping,
maxPitch
public_oe property
public
float
maxPitch
return
float
minPitch
public_oe property
public
float
minPitch
return
float
pitchCurve
public_oe property
public
AnimationCurve,UnityEngine
pitchCurve
return
UnityEngine.AnimationCurve