C# Class UnityEngine_WWWWrap, UnityHello

Mostrar archivo Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
Dispose ( IntPtr L ) : int
EscapeURL ( IntPtr L ) : int
GetAudioClip ( IntPtr L ) : int
GetAudioClipCompressed ( IntPtr L ) : int
InitWWW ( IntPtr L ) : int
LoadFromCacheOrDownload ( IntPtr L ) : int
LoadImageIntoTexture ( IntPtr L ) : int
UnEscapeURL ( IntPtr L ) : int
_CreateUnityEngine_WWW ( IntPtr L ) : int
get_assetBundle ( IntPtr L ) : int
get_audioClip ( IntPtr L ) : int
get_bytes ( IntPtr L ) : int
get_bytesDownloaded ( IntPtr L ) : int
get_error ( IntPtr L ) : int
get_isDone ( IntPtr L ) : int
get_progress ( IntPtr L ) : int
get_responseHeaders ( IntPtr L ) : int
get_size ( IntPtr L ) : int
get_text ( IntPtr L ) : int
get_texture ( IntPtr L ) : int
get_textureNonReadable ( IntPtr L ) : int
get_threadPriority ( IntPtr L ) : int
get_uploadProgress ( IntPtr L ) : int
get_url ( IntPtr L ) : int
set_threadPriority ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void