C# Class UIConversationHandler, MagesOfBlight

Inheritance: MonoBehaviour
Mostrar archivo Open project: DomCristaldi/MagesOfBlight Class Usage Examples

Public Properties

Property Type Description
audio UnityEngine.AudioSource
characterImage Image
conversationActive bool
convo List
dialogueCanvas Canvas
isMapScene bool
textDialogue Text

Public Methods

Method Description
ActivateDialogue ( ) : void
Awake ( ) : void
RunConversation ( ) : void
Start ( ) : void
Update ( ) : void
showConversation ( int indexInList ) : void

Private Methods

Method Description
CheckSceneTransition ( ) : void
SetCanvasState ( bool setting ) : void

Method Details

ActivateDialogue() public method

public ActivateDialogue ( ) : void
return void

Awake() public method

public Awake ( ) : void
return void

RunConversation() public method

public RunConversation ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

showConversation() public method

public showConversation ( int indexInList ) : void
indexInList int
return void

Property Details

audio public_oe property

public AudioSource,UnityEngine audio
return UnityEngine.AudioSource

characterImage public_oe property

public Image characterImage
return Image

conversationActive public_oe property

public bool conversationActive
return bool

convo public_oe property

public List convo
return List

dialogueCanvas public_oe property

public Canvas dialogueCanvas
return Canvas

isMapScene public_oe property

public bool isMapScene
return bool

textDialogue public_oe property

public Text textDialogue
return Text