C# Class Tree_Torch, Lurk2015Testing

Inheritance: MonoBehaviour
Mostrar archivo Open project: gmuGADIG/Lurk2015Testing

Public Properties

Property Type Description
fire Animator
left TreeLiftTorch
leftBranch Animator
right TreeLiftTorch
rightBranch Animator

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void
getHealth ( ) : int
getStage ( ) : int

Private Methods

Method Description
stopBurning ( ) : IEnumerator
stopLeftWhip ( ) : IEnumerator
stopRightWhip ( ) : IEnumerator

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

getHealth() public method

public getHealth ( ) : int
return int

getStage() public method

public getStage ( ) : int
return int

Property Details

fire public_oe property

public Animator fire
return Animator

left public_oe property

public TreeLiftTorch left
return TreeLiftTorch

leftBranch public_oe property

public Animator leftBranch
return Animator

right public_oe property

public TreeLiftTorch right
return TreeLiftTorch

rightBranch public_oe property

public Animator rightBranch
return Animator