C# Class Tree_Torch, Lurk2015Testing

Inheritance: MonoBehaviour
Show file Open project: gmuGADIG/Lurk2015Testing

Public Properties

Property Type Description
fire Animator
left TreeLiftTorch
leftBranch Animator
right TreeLiftTorch
rightBranch Animator

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void
getHealth ( ) : int
getStage ( ) : int

Private Methods

Method Description
stopBurning ( ) : IEnumerator
stopLeftWhip ( ) : IEnumerator
stopRightWhip ( ) : IEnumerator

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

getHealth() public method

public getHealth ( ) : int
return int

getStage() public method

public getStage ( ) : int
return int

Property Details

fire public property

public Animator fire
return Animator

left public property

public TreeLiftTorch left
return TreeLiftTorch

leftBranch public property

public Animator leftBranch
return Animator

right public property

public TreeLiftTorch right
return TreeLiftTorch

rightBranch public property

public Animator rightBranch
return Animator