C# Class TransportTo, Heracles

Inheritance: MonoBehaviour
Mostrar archivo Open project: TrinityUniversityGameDesign/Heracles

Public Properties

Property Type Description
oneUse bool
triggeredByPlayer bool
x float

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void
shake ( ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

shake() public method

public shake ( ) : void
return void

Property Details

oneUse public_oe property

public bool oneUse
return bool

triggeredByPlayer public_oe property

public bool triggeredByPlayer
return bool

x public_oe property

public float x
return float