Property | Type | Description | |
---|---|---|---|
ennemis | List |
||
instance | TeamManagerWill, | ||
mainTarget | GameObject | ||
members | List |
Method | Description | |
---|---|---|
getTargetCanShoot ( int id ) : GameObject |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
defineTarget ( ) : void | ||
dist ( GameObject obj1, GameObject obj2 ) : float |
public getTargetCanShoot ( int id ) : GameObject | ||
id | int | |
return | GameObject |
public static TeamManagerWill, instance | ||
return | TeamManagerWill, |