C# Class SuperSkillController, TheDeadMemories

Inheritance: MonoBehaviour
Mostrar archivo Open project: TheDeadMemoriesTeam/TheDeadMemories

Public Properties

Property Type Description
particule Transform

Public Methods

Method Description
OnCollisionEnter ( Collision col ) : void
Start ( ) : void
Update ( ) : void
init ( float distance, float damage, bool furie, float damageFurie, float factorCritique ) : void

Method Details

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

init() public method

public init ( float distance, float damage, bool furie, float damageFurie, float factorCritique ) : void
distance float
damage float
furie bool
damageFurie float
factorCritique float
return void

Property Details

particule public_oe property

public Transform particule
return Transform