C# Class ShipVisibility, TWI_Repo

Inheritance: MonoBehaviour
Mostrar archivo Open project: justcollins/TWI_Repo

Public Methods

Method Description
AddTagPercent ( float n ) : void
AddVisibility ( float n ) : void
GetMotherSeen ( ) : bool
GetShip ( ) : GameObject
GetShipPos ( ) : Vector3
GetTagPercent ( ) : float
GetTagged ( ) : bool
GetVisibility ( ) : float
SetMotherSeen ( bool b ) : void
SetShip ( GameObject g ) : void
SetTagPercent ( float n ) : void
SetTagged ( bool b ) : void
SetVisibility ( float n ) : void

Private Methods

Method Description
Awake ( ) : void

Method Details

AddTagPercent() public static method

public static AddTagPercent ( float n ) : void
n float
return void

AddVisibility() public static method

public static AddVisibility ( float n ) : void
n float
return void

GetMotherSeen() public static method

public static GetMotherSeen ( ) : bool
return bool

GetShip() public static method

public static GetShip ( ) : GameObject
return GameObject

GetShipPos() public static method

public static GetShipPos ( ) : Vector3
return Vector3

GetTagPercent() public static method

public static GetTagPercent ( ) : float
return float

GetTagged() public static method

public static GetTagged ( ) : bool
return bool

GetVisibility() public static method

public static GetVisibility ( ) : float
return float

SetMotherSeen() public static method

public static SetMotherSeen ( bool b ) : void
b bool
return void

SetShip() public static method

public static SetShip ( GameObject g ) : void
g GameObject
return void

SetTagPercent() public static method

public static SetTagPercent ( float n ) : void
n float
return void

SetTagged() public static method

public static SetTagged ( bool b ) : void
b bool
return void

SetVisibility() public static method

public static SetVisibility ( float n ) : void
n float
return void