Property | Type | Description | |
---|---|---|---|
eyes | GameObject | ||
fieldOfViewAngle | float | ||
playerHead | GameObject | ||
playerInSight | bool | ||
rot | bool | ||
sister | GameObject | ||
sisterHead | GameObject | ||
speed | float | ||
viewDistance | float | ||
waypoints | Transform[] |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
FixedUpdate ( ) : void | ||
OnTriggerExit ( Collider other ) : void | ||
OnTriggerStay ( Collider other ) : void |
public OnTriggerExit ( Collider other ) : void | ||
other | Collider | |
return | void |
public OnTriggerStay ( Collider other ) : void | ||
other | Collider | |
return | void |