Property | Type | Description | |
---|---|---|---|
currentSceneName | string | ||
levelGraph | Animator | ||
onlyInBuild | bool | ||
singleton | SceneTransitionHandler, |
Method | Description | |
---|---|---|
LoadNextLevel ( ) : void |
Tell the Scene State Machine to transition to the next level
|
|
ReloadLevel ( ) : void |
Use Application.Load to load the current scene
|
Method | Description | |
---|---|---|
Awake ( ) : void | ||
CheckInputs ( ) : void | ||
CheckReloadLevel ( ) : void | ||
CheckSkipScene ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |