C# Class PreferencesManager, Mathius_DOE

Mostrar archivo Open project: RandomNPC/Mathius_DOE Class Usage Examples

Public Methods

Method Description
PreferencesManager ( ) : System.Collections
get_SFXVolume ( ) : float
get_alienSpeed ( ) : float
get_eqFormat ( ) : int
get_mathiusTexture ( ) : int
get_musicVolume ( ) : float
get_mute ( ) : bool
get_numWin ( ) : int
get_operations ( ) : byte
get_perceptualVolume ( ) : float
get_perceptualVolumeMode ( ) : int
get_terrains ( ) : byte
get_tileNum ( ) : int
get_usePerceptual ( ) : bool
set_SFXVolume ( float volume ) : void
set_alienSpeed ( float speed ) : void
set_eqFormat ( int eqFormat ) : void
set_mathiusTexture ( int text ) : void
set_musicVolume ( float volume ) : void
set_mute ( bool state ) : void
set_numWin ( int winner ) : void
set_operations ( byte operations ) : void
set_perceptualVolume ( int mode ) : void
set_terrains ( byte terrains ) : void
set_tileNum ( int num ) : void
set_usePerceptual ( bool use ) : void

Method Details

PreferencesManager() public method

public PreferencesManager ( ) : System.Collections
return System.Collections

get_SFXVolume() public method

public get_SFXVolume ( ) : float
return float

get_alienSpeed() public method

public get_alienSpeed ( ) : float
return float

get_eqFormat() public method

public get_eqFormat ( ) : int
return int

get_mathiusTexture() public method

public get_mathiusTexture ( ) : int
return int

get_musicVolume() public method

public get_musicVolume ( ) : float
return float

get_mute() public method

public get_mute ( ) : bool
return bool

get_numWin() public method

public get_numWin ( ) : int
return int

get_operations() public method

public get_operations ( ) : byte
return byte

get_perceptualVolume() public method

public get_perceptualVolume ( ) : float
return float

get_perceptualVolumeMode() public method

public get_perceptualVolumeMode ( ) : int
return int

get_terrains() public method

public get_terrains ( ) : byte
return byte

get_tileNum() public method

public get_tileNum ( ) : int
return int

get_usePerceptual() public method

public get_usePerceptual ( ) : bool
return bool

set_SFXVolume() public method

public set_SFXVolume ( float volume ) : void
volume float
return void

set_alienSpeed() public method

public set_alienSpeed ( float speed ) : void
speed float
return void

set_eqFormat() public method

public set_eqFormat ( int eqFormat ) : void
eqFormat int
return void

set_mathiusTexture() public method

public set_mathiusTexture ( int text ) : void
text int
return void

set_musicVolume() public method

public set_musicVolume ( float volume ) : void
volume float
return void

set_mute() public method

public set_mute ( bool state ) : void
state bool
return void

set_numWin() public method

public set_numWin ( int winner ) : void
winner int
return void

set_operations() public method

public set_operations ( byte operations ) : void
operations byte
return void

set_perceptualVolume() public method

public set_perceptualVolume ( int mode ) : void
mode int
return void

set_terrains() public method

public set_terrains ( byte terrains ) : void
terrains byte
return void

set_tileNum() public method

public set_tileNum ( int num ) : void
num int
return void

set_usePerceptual() public method

public set_usePerceptual ( bool use ) : void
use bool
return void