Property | Type | Description | |
---|---|---|---|
emptyTexture | |||
fillTexture |
Method | Description | |
---|---|---|
Complete ( ) : bool | ||
GetFillAmount ( ) : float | ||
GetTargetSectionNumber ( ) : int | ||
Hide ( ) : void | ||
OnGUI ( ) : void | ||
Reset ( ) : void | ||
Show ( ) : void | ||
Update ( ) : void | ||
setRange ( int weaponRange ) : void |
Method | Description | |
---|---|---|
DecreaseFill ( ) : void | ||
IncreaseFill ( ) : void | ||
SpaceBarPressed ( ) : void |
public Texture2D,UnityEngine emptyTexture | ||
return |