C# Class PositionLadderScript, Heracles

Inheritance: MonoBehaviour
Mostrar archivo Open project: TrinityUniversityGameDesign/Heracles

Public Properties

Property Type Description
botR Vector2
canClimb bool
enterDelay float
exitDelay float
maxX float
maxY float
minX float
minY float
playerObject GameObject
speed float
tick float
topL Vector2

Public Methods

Method Description
FixedUpdate ( ) : void
OnTriggerEnter2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
enterWait ( ) : IEnumerator
exitWait ( ) : IEnumerator

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

botR public_oe property

public Vector2 botR
return Vector2

canClimb public_oe property

public bool canClimb
return bool

enterDelay public_oe property

public float enterDelay
return float

exitDelay public_oe property

public float exitDelay
return float

maxX public_oe property

public float maxX
return float

maxY public_oe property

public float maxY
return float

minX public_oe property

public float minX
return float

minY public_oe property

public float minY
return float

playerObject public_oe property

public GameObject playerObject
return GameObject

speed public_oe property

public float speed
return float

tick public_oe property

public float tick
return float

topL public_oe property

public Vector2 topL
return Vector2