C# Class PlayerLookMove, GrabCam

Inheritance: MonoBehaviour
Mostrar archivo Open project: Tuuga/GrabCam Class Usage Examples

Public Properties

Property Type Description
mainCam Camera
maxGrappleCount float
minGrappleDist float
minShrink float
mouseSens float
mouseSlider Slider
mouseText Text
movSpeed float
shrinkSpeed float
upDownRange float

Private Methods

Method Description
Attach ( Transform t, RaycastHit hit ) : void
LateUpdate ( ) : void
LaunchMove ( ) : void
MouseLock ( ) : void
MouseLook ( ) : void
SetShrink ( float shr ) : void
Start ( ) : void
StartLaunch ( ) : void
StayAttached ( ) : void
Update ( ) : void

Property Details

mainCam public_oe property

public Camera mainCam
return Camera

maxGrappleCount public_oe property

public float maxGrappleCount
return float

minGrappleDist public_oe property

public float minGrappleDist
return float

minShrink public_oe property

public float minShrink
return float

mouseSens public_oe property

public float mouseSens
return float

mouseSlider public_oe property

public Slider mouseSlider
return Slider

mouseText public_oe property

public Text mouseText
return Text

movSpeed public_oe property

public float movSpeed
return float

shrinkSpeed public_oe property

public float shrinkSpeed
return float

upDownRange public_oe property

public float upDownRange
return float