C# Class ParseWindow, UnityRoomAlive

Inheritance: EditorWindow
Mostrar archivo Open project: Superdroidz/UnityRoomAlive Class Usage Examples

Public Methods

Method Description
AddKinect ( ) : void
AddProjector ( ) : void
LoadFile ( ) : void
ParseFile ( ) : void
RemoveKinect ( ) : void
RemoveProjector ( ) : void
ShowWindow ( ) : void
setCurrentDoc ( XmlDocument newDoc ) : void
setFilePath ( string filePath ) : void
setParseWindow ( ParseWindow, window ) : void

Private Methods

Method Description
OnDestroy ( ) : void
OnGUI ( ) : void
SaveChanges ( ) : void
getTags ( string xml, string tag ) : XmlNodeList

Method Details

AddKinect() public method

public AddKinect ( ) : void
return void

AddProjector() public method

public AddProjector ( ) : void
return void

LoadFile() public method

public LoadFile ( ) : void
return void

ParseFile() public method

public ParseFile ( ) : void
return void

RemoveKinect() public method

public RemoveKinect ( ) : void
return void

RemoveProjector() public method

public RemoveProjector ( ) : void
return void

ShowWindow() public method

public ShowWindow ( ) : void
return void

setCurrentDoc() public method

public setCurrentDoc ( XmlDocument newDoc ) : void
newDoc XmlDocument
return void

setFilePath() public method

public setFilePath ( string filePath ) : void
filePath string
return void

setParseWindow() public method

public setParseWindow ( ParseWindow, window ) : void
window ParseWindow,
return void