C# Class OverHeadBar, CSharpGameFramework

Inheritance: MonoBehaviour
Mostrar archivo Open project: dreamanlan/CSharpGameFramework Class Usage Examples

Public Properties

Property Type Description
SLOW_HEALTH_CD float
SLOW_HEALTH_STEP float
health Image
health2 Image
healthSlow Image
mp Image
panelBloodNums GameObject

Public Methods

Method Description
GetHealth ( ) : float
SetHealth ( float hpRate ) : void
SetHealthColor ( bool isGreen ) : void
SetMp ( float fmp ) : void
ShowFloatNum ( int num, Color color, float duration ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
Reset ( ) : void

Method Details

GetHealth() public method

public GetHealth ( ) : float
return float

SetHealth() public method

public SetHealth ( float hpRate ) : void
hpRate float
return void

SetHealthColor() public method

public SetHealthColor ( bool isGreen ) : void
isGreen bool
return void

SetMp() public method

public SetMp ( float fmp ) : void
fmp float
return void

ShowFloatNum() public method

public ShowFloatNum ( int num, Color color, float duration ) : void
num int
color Color
duration float
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

SLOW_HEALTH_CD public_oe property

public float SLOW_HEALTH_CD
return float

SLOW_HEALTH_STEP public_oe property

public float SLOW_HEALTH_STEP
return float

health public_oe property

public Image health
return Image

health2 public_oe property

public Image health2
return Image

healthSlow public_oe property

public Image healthSlow
return Image

mp public_oe property

public Image mp
return Image

panelBloodNums public_oe property

public GameObject panelBloodNums
return GameObject