C# Class OVRInput.OVRControllerGamepadDesktop

Inheritance: OVRControllerBase
Mostrar archivo Open project: FIU-SCIS-Senior-Projects/SmartBuilding4

Public Methods

Method Description
ConfigureAxis1DMap ( ) : void
ConfigureAxis2DMap ( ) : void
ConfigureButtonMap ( ) : void
ConfigureNearTouchMap ( ) : void
ConfigureTouchMap ( ) : void
OVRControllerGamepadDesktop ( ) : System
SetControllerVibration ( float frequency, float amplitude ) : void
Update ( ) : Controller

Private Methods

Method Description
OVR_GamepadController_Destroy ( ) : bool
OVR_GamepadController_GetAxis ( int axis ) : float
OVR_GamepadController_GetButton ( int button ) : bool
OVR_GamepadController_Initialize ( ) : bool
OVR_GamepadController_SetVibration ( int node, float strength, float frequency ) : bool
OVR_GamepadController_Update ( ) : bool
ShouldUpdate ( ) : bool

Method Details

ConfigureAxis1DMap() public method

public ConfigureAxis1DMap ( ) : void
return void

ConfigureAxis2DMap() public method

public ConfigureAxis2DMap ( ) : void
return void

ConfigureButtonMap() public method

public ConfigureButtonMap ( ) : void
return void

ConfigureNearTouchMap() public method

public ConfigureNearTouchMap ( ) : void
return void

ConfigureTouchMap() public method

public ConfigureTouchMap ( ) : void
return void

OVRControllerGamepadDesktop() public method

public OVRControllerGamepadDesktop ( ) : System
return System

SetControllerVibration() public method

public SetControllerVibration ( float frequency, float amplitude ) : void
frequency float
amplitude float
return void

Update() public method

public Update ( ) : Controller
return Controller