C# Class NetworkManagerWrap, UnityHello

Mostrar archivo Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
AddEvent ( IntPtr L ) : int
OnInit ( IntPtr L ) : int
OnSocketData ( IntPtr L ) : int
OnUnLoad ( IntPtr L ) : int
SendConnect ( IntPtr L ) : int
SendMessage ( IntPtr L ) : int
SetLuaTable ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void