C# Class MuhShader, wat

Inheritance: MonoBehaviour
Mostrar archivo Open project: AVUIs/wat Class Usage Examples

Public Properties

Property Type Description
koa UnityEngine.Texture2D
koalaMatrix float[]
tex UnityEngine.Texture2D
wat float[]
wgController waveguideController,

Public Methods

Method Description
HSVToRGB ( float H, float S, float V ) : Color
OnAudioFilterRead ( float data, int channels ) : void
Start ( ) : void
Update ( ) : void
g2d ( int x, int y ) : int
reset ( ) : void

Method Details

HSVToRGB() public static method

public static HSVToRGB ( float H, float S, float V ) : Color
H float
S float
V float
return Color

OnAudioFilterRead() public method

public OnAudioFilterRead ( float data, int channels ) : void
data float
channels int
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

g2d() public method

public g2d ( int x, int y ) : int
x int
y int
return int

reset() public method

public reset ( ) : void
return void

Property Details

koa public_oe property

public Texture2D,UnityEngine koa
return UnityEngine.Texture2D

koalaMatrix public_oe property

public float[] koalaMatrix
return float[]

tex public_oe property

public Texture2D,UnityEngine tex
return UnityEngine.Texture2D

wat public_oe property

public float[] wat
return float[]

wgController public_oe property

public waveguideController, wgController
return waveguideController,