C# Class MoveProgress, hexciter

Inheritance: MonoBehaviour
Mostrar archivo Open project: pR0Ps/hexciter Class Usage Examples

Public Properties

Property Type Description
pulseCurve UnityEngine.AnimationCurve

Private Properties

Property Type Description
Pulse IEnumerator

Public Methods

Method Description
Awake ( ) : void
DestroyCube ( int i ) : void
DoMove ( ) : void
NoneLeft ( ) : bool
Remaining ( ) : int
ResetMoves ( int scorePerCube ) : void
SetPercent ( float percent ) : void
SpawnCube ( int i ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
Pulse ( ) : IEnumerator

Method Details

Awake() public method

public Awake ( ) : void
return void

DestroyCube() public method

public DestroyCube ( int i ) : void
i int
return void

DoMove() public method

public DoMove ( ) : void
return void

NoneLeft() public method

public NoneLeft ( ) : bool
return bool

Remaining() public method

public Remaining ( ) : int
return int

ResetMoves() public method

public ResetMoves ( int scorePerCube ) : void
scorePerCube int
return void

SetPercent() public method

public SetPercent ( float percent ) : void
percent float
return void

SpawnCube() public method

public SpawnCube ( int i ) : void
i int
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

pulseCurve public_oe property

public AnimationCurve,UnityEngine pulseCurve
return UnityEngine.AnimationCurve