C# Class Moon, EarthDefence

Inheritance: MonoBehaviour
Mostrar archivo Open project: GameMakersUnion/EarthDefence Class Usage Examples

Public Properties

Property Type Description
launch Transform

Public Methods

Method Description
Awake ( ) : void
InitMoon ( ) : void
Launch ( Fire, gameObjectToFire ) : void
MoveLaunch ( ) : void
OnCollisionEnter2D ( Collision2D coll ) : void
SetThrusterSpeed ( bool increase ) : void

Protected Methods

Method Description
Move ( float moveDir ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

InitMoon() public method

public InitMoon ( ) : void
return void

Launch() public method

public Launch ( Fire, gameObjectToFire ) : void
gameObjectToFire Fire,
return void

Move() protected method

protected Move ( float moveDir ) : void
moveDir float
return void

MoveLaunch() public method

public MoveLaunch ( ) : void
return void

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D coll ) : void
coll Collision2D
return void

SetThrusterSpeed() public method

public SetThrusterSpeed ( bool increase ) : void
increase bool
return void

Property Details

launch public_oe property

public Transform launch
return Transform