Property | Type | Description | |
---|---|---|---|
SIlive | float | ||
bullet | GameObject | ||
firingPoint | GameObject | ||
leben | int | ||
maxX | float | ||
minX | float | ||
otterdead | bool | ||
schwierigkeit | float | ||
tF | float |
Method | Description | |
---|---|---|
OnCollisionEnter2D ( Collision2D col ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public OnCollisionEnter2D ( Collision2D col ) : void | ||
col | Collision2D | |
return | void |