C# Class MeshPulser, PaperCowboys

This component makes the attached mesh grow and shrink in regular intervals
Inheritance: MonoBehaviour
Mostrar archivo Open project: Gamieon/PaperCowboys

Public Properties

Property Type Description
amplitude float
speed float

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

amplitude public_oe property

The size of the pulse
public float amplitude
return float

speed public_oe property

The rate at which the mesh pulses
public float speed
return float