C# Class MeshPulser, PaperCowboys

This component makes the attached mesh grow and shrink in regular intervals
Inheritance: MonoBehaviour
Show file Open project: Gamieon/PaperCowboys

Public Properties

Property Type Description
amplitude float
speed float

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

amplitude public property

The size of the pulse
public float amplitude
return float

speed public property

The rate at which the mesh pulses
public float speed
return float