C# Class Memory, PropellerEngine

Inheritance: MonoBehaviour
Mostrar archivo Open project: LauriM/PropellerEngine Class Usage Examples

Public Methods

Method Description
Alloc ( int size ) : void*
Copy ( void src, void dst, int count ) : void
Free ( void block ) : void
ReAlloc ( void block, int size ) : void*
SizeOf ( void block ) : int

Private Methods

Method Description
GetProcessHeap ( ) : int
HeapAlloc ( int hHeap, int flags, int size ) : void*
HeapFree ( int hHeap, int flags, void block ) : bool
HeapReAlloc ( int hHeap, int flags, void block, int size ) : void*
HeapSize ( int hHeap, int flags, void block ) : int
Memory ( ) : System

Method Details

Alloc() public static method

public static Alloc ( int size ) : void*
size int
return void*

Copy() public static method

public static Copy ( void src, void dst, int count ) : void
src void
dst void
count int
return void

Free() public static method

public static Free ( void block ) : void
block void
return void

ReAlloc() public static method

public static ReAlloc ( void block, int size ) : void*
block void
size int
return void*

SizeOf() public static method

public static SizeOf ( void block ) : int
block void
return int