C# Class MainMenuCtrl, DarkDreams

Inheritance: MonoBehaviour
Mostrar archivo Open project: technicalvgda/DarkDreams Class Usage Examples

Public Properties

Property Type Description
quitDialog ScreenDialog,
scrnMain MenuScreen,

Public Methods

Method Description
Credits ( ) : void
DialogStandby ( ) : void
NewGame ( ) : void
NightmareTower ( ) : void
Quit ( ) : void
SetRoutine ( IEnumerator arg ) : void
Start ( ) : void
TransitionToAudio ( ) : void
TransitionToBrightness ( ) : void
TransitionToMain ( ) : void
TransitionToSettings ( ) : void

Private Methods

Method Description
_DialogStandby ( ) : IEnumerator
_FadeIn ( ) : IEnumerator
_FadeToScene ( int scene ) : IEnumerator
_TransitionTo ( MenuScreen, arg ) : IEnumerator

Method Details

Credits() public method

public Credits ( ) : void
return void

DialogStandby() public method

public DialogStandby ( ) : void
return void

NewGame() public method

public NewGame ( ) : void
return void

NightmareTower() public method

public NightmareTower ( ) : void
return void

Quit() public method

public Quit ( ) : void
return void

SetRoutine() public method

public SetRoutine ( IEnumerator arg ) : void
arg IEnumerator
return void

Start() public method

public Start ( ) : void
return void

TransitionToAudio() public method

public TransitionToAudio ( ) : void
return void

TransitionToBrightness() public method

public TransitionToBrightness ( ) : void
return void

TransitionToMain() public method

public TransitionToMain ( ) : void
return void

TransitionToSettings() public method

public TransitionToSettings ( ) : void
return void

Property Details

quitDialog public_oe property

public ScreenDialog, quitDialog
return ScreenDialog,

scrnMain public_oe property

public MenuScreen, scrnMain
return MenuScreen,