Property | Type | Description | |
---|---|---|---|
axisLabelFont | Font | ||
axis_range | int | ||
defaultLabelColor | Color | ||
grid_color | Color | ||
grid_depth | int | ||
grid_interval | float | ||
grid_range | int | ||
grid_shader | Shader | ||
grid_size | float | ||
lineSize | float | ||
marker_depth | float | ||
marker_height | float | ||
marker_interval | float | ||
marker_size | float | ||
shader | Shader | ||
showAxes | bool | ||
showGrid | bool | ||
showTicks | bool | ||
xColor | Color | ||
xTickColor | Color | ||
yColor | Color | ||
yTickColor | Color | ||
zColor | Color | ||
zTickColor | Color |
Method | Description | |
---|---|---|
Start ( ) : void |
Method | Description | |
---|---|---|
SigFigs ( float i ) : string | ||
attachObjectLabel ( GameObject target, string text, Color color = null ) : void | ||
createLine ( Vector3 start, Vector3 end, float lineSize, Color c ) : GameObject | ||
createLine ( Vector3 start, Vector3 end, float lineSize, Color c, Shader s ) : GameObject | ||
init ( ) : void |