C# Class LinesAxes_LR, Stereoscopic_Scatterplot

Inheritance: MonoBehaviour
Show file Open project: noahfreedman/Stereoscopic_Scatterplot

Public Properties

Property Type Description
axisLabelFont Font
axis_range int
defaultLabelColor Color
grid_color Color
grid_depth int
grid_interval float
grid_range int
grid_shader Shader
grid_size float
lineSize float
marker_depth float
marker_height float
marker_interval float
marker_size float
shader Shader
showAxes bool
showGrid bool
showTicks bool
xColor Color
xTickColor Color
yColor Color
yTickColor Color
zColor Color
zTickColor Color

Public Methods

Method Description
Start ( ) : void

Private Methods

Method Description
SigFigs ( float i ) : string
attachObjectLabel ( GameObject target, string text, Color color = null ) : void
createLine ( Vector3 start, Vector3 end, float lineSize, Color c ) : GameObject
createLine ( Vector3 start, Vector3 end, float lineSize, Color c, Shader s ) : GameObject
init ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Property Details

axisLabelFont public property

public Font axisLabelFont
return Font

axis_range public property

public int axis_range
return int

defaultLabelColor public property

public Color defaultLabelColor
return Color

grid_color public property

public Color grid_color
return Color

grid_depth public property

public int grid_depth
return int

grid_interval public property

public float grid_interval
return float

grid_range public property

public int grid_range
return int

grid_shader public property

public Shader grid_shader
return Shader

grid_size public property

public float grid_size
return float

lineSize public property

public float lineSize
return float

marker_depth public property

public float marker_depth
return float

marker_height public property

public float marker_height
return float

marker_interval public property

public float marker_interval
return float

marker_size public property

public float marker_size
return float

shader public property

public Shader shader
return Shader

showAxes public property

public bool showAxes
return bool

showGrid public property

public bool showGrid
return bool

showTicks public property

public bool showTicks
return bool

xColor public property

public Color xColor
return Color

xTickColor public property

public Color xTickColor
return Color

yColor public property

public Color yColor
return Color

yTickColor public property

public Color yTickColor
return Color

zColor public property

public Color zColor
return Color

zTickColor public property

public Color zTickColor
return Color