C# Class KillNPCTrigger, Hellbound

This script will trigger an event that when the player enters it's collider By Arvid Backman
Inheritance: MonoBehaviour
Mostrar archivo Open project: Backman/Hellbound

Public Properties

Property Type Description
m_Coffin GameObject
m_ColliderTag string
m_FMODAsset FMODAsset,

Public Methods

Method Description
Awake ( ) : void
OnTriggerEnter ( Collider other ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

Property Details

m_Coffin public_oe property

public GameObject m_Coffin
return GameObject

m_ColliderTag public_oe property

public string m_ColliderTag
return string

m_FMODAsset public_oe property

public FMODAsset, m_FMODAsset
return FMODAsset,