C# Class GameOverUI, Mathius_DOE

Inheritance: SubMenu
Mostrar archivo Open project: RandomNPC/Mathius_DOE Class Usage Examples

Public Properties

Property Type Description
thisMetalGUISkin UnityEngine.GUISkin

Public Methods

Method Description
HandleGuiDisplayOnClick ( object sender, ButtonName, e ) : void
HandleGuiInputOnClick ( object sender, ButtonName, e ) : void
HandlePconGesturePerformed ( object sender, PCGesture, e ) : void
Handle_hsionSuccessSwipe ( object sender, Swipe, e ) : void
OnGUI ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

HandleGuiDisplayOnClick() public method

public HandleGuiDisplayOnClick ( object sender, ButtonName, e ) : void
sender object
e ButtonName,
return void

HandleGuiInputOnClick() public method

public HandleGuiInputOnClick ( object sender, ButtonName, e ) : void
sender object
e ButtonName,
return void

HandlePconGesturePerformed() public method

public HandlePconGesturePerformed ( object sender, PCGesture, e ) : void
sender object
e PCGesture,
return void

Handle_hsionSuccessSwipe() public method

public Handle_hsionSuccessSwipe ( object sender, Swipe, e ) : void
sender object
e Swipe,
return void

OnGUI() public method

public OnGUI ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

thisMetalGUISkin public_oe property

public GUISkin,UnityEngine thisMetalGUISkin
return UnityEngine.GUISkin