C# Class GA_HeatmapData, TheUnseen

G a_ heatmap data. Due to Unity watching serializeable properties we need to save the data on a component that isn't active. If we have a lot of data points Unity's watch will totally crash the game.
Inheritance: MonoBehaviour
Mostrar archivo Open project: henryj41043/TheUnseen Class Usage Examples

Public Properties

Property Type Description
Data List

Property Details

Data public_oe property

public List Data
return List