C# Class ForgePlayer_Zombie

Inheritance: BeardedManStudios.Network.NetworkedMonoBehavior
Mostrar archivo Open project: drakelinglabs/unityarmada Class Usage Examples

Public Properties

Property Type Description
Bullet Transform
Damage int
RapidFire bool
RapidFireTimespan float
ZombiePlayers List

Public Methods

Method Description
Disconnect ( ) : void

Protected Methods

Method Description
OnDestroy ( ) : void
OwnerUpdate ( ) : void

Private Methods

Method Description
Awake ( ) : void
EnableRapidFire ( ) : void
OnGUI ( ) : void
Update ( ) : void

Method Details

Disconnect() public method

public Disconnect ( ) : void
return void

OnDestroy() protected method

protected OnDestroy ( ) : void
return void

OwnerUpdate() protected method

protected OwnerUpdate ( ) : void
return void

Property Details

Bullet public_oe property

public Transform Bullet
return Transform

Damage public_oe property

public int Damage
return int

RapidFire public_oe property

public bool RapidFire
return bool

RapidFireTimespan public_oe property

public float RapidFireTimespan
return float

ZombiePlayers public_oe static_oe property

public static List ZombiePlayers
return List