C# Class EnemyTrap

Inheritance: MonoBehaviour
Mostrar archivo Open project: Aerolith-Studios/White-Collar

Public Properties

Property Type Description
attackTime float
direction Vector3
projDamage int
projSpeed float
projectile GameObject

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
shoot ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

shoot() public method

public shoot ( ) : void
return void

Property Details

attackTime public_oe property

public float attackTime
return float

direction public_oe property

public Vector3 direction
return Vector3

projDamage public_oe property

public int projDamage
return int

projSpeed public_oe property

public float projSpeed
return float

projectile public_oe property

public GameObject projectile
return GameObject