C# Class EnemyTrap

Inheritance: MonoBehaviour
Show file Open project: Aerolith-Studios/White-Collar

Public Properties

Property Type Description
attackTime float
direction Vector3
projDamage int
projSpeed float
projectile GameObject

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
shoot ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

shoot() public method

public shoot ( ) : void
return void

Property Details

attackTime public property

public float attackTime
return float

direction public property

public Vector3 direction
return Vector3

projDamage public property

public int projDamage
return int

projSpeed public property

public float projSpeed
return float

projectile public property

public GameObject projectile
return GameObject