Property | Type | Description | |
---|---|---|---|
Enemy | GameObject |
Method | Description | |
---|---|---|
Spawn ( string ID, double x, double y, double z, double rot ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public Spawn ( string ID, double x, double y, double z, double rot ) : void | ||
ID | string | |
x | double | |
y | double | |
z | double | |
rot | double | |
return | void |