C# Class EnemyJoinManager, SurvivalGame

Inheritance: MonoBehaviour
Show file Open project: sea1and/SurvivalGame

Public Properties

Property Type Description
Enemy GameObject

Public Methods

Method Description
Spawn ( string ID, double x, double y, double z, double rot ) : void
Start ( ) : void
Update ( ) : void

Method Details

Spawn() public method

public Spawn ( string ID, double x, double y, double z, double rot ) : void
ID string
x double
y double
z double
rot double
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

Enemy public property

public GameObject Enemy
return GameObject