C# Class EnemyCollisions, STR

Inheritance: MonoBehaviour
Mostrar archivo Open project: jamiehenson/STR Class Usage Examples

Public Properties

Property Type Description
MineFrag Transform
beamSmack UnityEngine.AudioSource
cannonSmack UnityEngine.AudioSource

Public Methods

Method Description
OnDestroy ( ) : void
OnGUI ( ) : void
OnTriggerEnter ( Collider other ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
PlayEnemyBoom ( ) : void
XP ( string points ) : IEnumerator
bars ( int camNum, int score ) : void
scoreXP ( int camNum, int score ) : void
universeN ( ) : int

Method Details

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnGUI() public method

public OnGUI ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

MineFrag public_oe property

public Transform MineFrag
return Transform

beamSmack public_oe property

public AudioSource,UnityEngine beamSmack
return UnityEngine.AudioSource

cannonSmack public_oe property

public AudioSource,UnityEngine cannonSmack
return UnityEngine.AudioSource