Property | Type | Description | |
---|---|---|---|
remains | GameObject |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Destruct ( ) : void | ||
OnAvatarAttack ( Avatar attack ) : void | ||
waitTime ( ) : IEnumerator |
Method | Description | |
---|---|---|
BeforeDeath ( ) : void | ||
DetermineWaitTime ( Avatar attack ) : void | ||
Die ( ) : void |
Method | Description | |
---|---|---|
Start ( ) : void |
protected DetermineWaitTime ( Avatar attack ) : void | ||
attack | Avatar | |
return | void |
public OnAvatarAttack ( Avatar attack ) : void | ||
attack | Avatar | |
return | void |