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ControllableUnit
C# Class ControllableUnit, PocketGodsRPG_Proto
Represents the controllable unit
Inheritance:
MonoBehaviour
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Open project: pocket-playlab/PocketGodsRPG_Proto
Class Usage Examples
Public Methods
Method
Description
GetCharacterData
( ) :
CharacterData,
GetUnitIdentity
( ) :
UnitIdentity,
GetUnitName
( ) :
string
PrintCharacterStats
( ) :
void
Private Methods
Method
Description
Start
( ) :
void
Method Details
GetCharacterData()
public
method
public
GetCharacterData
( ) :
CharacterData,
return
CharacterData,
GetUnitIdentity()
public
method
public
GetUnitIdentity
( ) :
UnitIdentity,
return
UnitIdentity,
GetUnitName()
public
method
public
GetUnitName
( ) :
string
return
string
PrintCharacterStats()
public
method
public
PrintCharacterStats
( ) :
void
return
void