C# Class CharacterSlot, SurvivalGame

Inheritance: MonoBehaviour, IPointerDownHandler, IDragHandler
Mostrar archivo Open project: sea1and/SurvivalGame Class Usage Examples

Public Properties

Property Type Description
index int
item Item,

Public Methods

Method Description
OnDrag ( PointerEventData data ) : void
OnDrop ( PointerEventData data ) : void
OnPointerClick ( PointerEventData data ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnDrag() public method

public OnDrag ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnDrop() public method

public OnDrop ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnPointerClick() public method

public OnPointerClick ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

index public_oe property

public int index
return int

item public_oe property

public Item, item
return Item,