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CellMenue
C# Class CellMenue, Unity2d-Game
Inheritance:
BaseObj
Mostrar archivo
Open project: sagivo/Unity2d-Game
Class Usage Examples
Public Properties
Property
Type
Description
longClickTime
float
Public Methods
Method
Description
build
(
Building,
o
) :
void
closeMenue
( ) :
void
destroy
( ) :
void
expend
( ) :
void
openMenue
( ) :
void
Protected Methods
Method
Description
Start
( ) :
void
Update
( ) :
void
Method Details
Start()
protected
method
protected
Start
( ) :
void
return
void
Update()
protected
method
protected
Update
( ) :
void
return
void
build()
public
method
public
build
(
Building,
o
) :
void
o
Building,
return
void
closeMenue()
public
method
public
closeMenue
( ) :
void
return
void
destroy()
public
method
public
destroy
( ) :
void
return
void
expend()
public
method
public
expend
( ) :
void
return
void
openMenue()
public
method
public
openMenue
( ) :
void
return
void
Property Details
longClickTime
public_oe static_oe property
public
static
float
longClickTime
return
float