C# Class BossSceneManager, Aegina

Inheritance: MonoBehaviour
Mostrar archivo Open project: JMounier/Aegina

Public Methods

Method Description
IncreaseTryCount ( ) : void
NotSpecAnyMore ( ) : void
SwitchView ( ) : void

only call this method when the player is dead;

Private Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

IncreaseTryCount() public method

public IncreaseTryCount ( ) : void
return void

NotSpecAnyMore() public method

public NotSpecAnyMore ( ) : void
return void

SwitchView() public method

only call this method when the player is dead;
public SwitchView ( ) : void
return void