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BossSceneManager
C# Class BossSceneManager, Aegina
Inheritance:
MonoBehaviour
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Open project: JMounier/Aegina
Public Methods
Method
Description
IncreaseTryCount
( ) :
void
NotSpecAnyMore
( ) :
void
SwitchView
( ) :
void
only call this method when the player is dead;
Private Methods
Method
Description
Start
( ) :
void
Update
( ) :
void
Method Details
IncreaseTryCount()
public
method
public
IncreaseTryCount
( ) :
void
return
void
NotSpecAnyMore()
public
method
public
NotSpecAnyMore
( ) :
void
return
void
SwitchView()
public
method
only call this method when the player is dead;
public
SwitchView
( ) :
void
return
void