Property | Type | Description | |
---|---|---|---|
absorb | bool | ||
absorbValue | int | ||
animationID | int | ||
audioName | string | ||
availableTime | float | ||
consume | ValueChange[], | ||
consumeItemID | int[] | ||
consumeItemQuantity | int[] | ||
criticalAudioName | string | ||
criticalConsume | ValueChange[], | ||
hasCritical | bool | ||
hitChance | bool | ||
hitFormula | int | ||
overrideAnimation | bool | ||
stealChance | StealChance, | ||
useRange | UseRange, |
Method | Description | |
---|---|---|
AddItemConsume ( ) : void | ||
BaseAttack ( int count ) : System.Collections | ||
CheckItems ( ) : bool | ||
CompareTo ( BaseAttack, atk ) : bool | ||
ConsumeItems ( ) : bool | ||
GetAttackAudio ( ) : |
||
GetCopy ( ) : BaseAttack, | ||
GetCriticalAudio ( ) : |
||
GetData ( Hashtable ht ) : Hashtable | ||
RemoveItemConsume ( int index ) : void | ||
SetData ( Hashtable ht ) : void | ||
Use ( Combatant, user, int element, Combatant, target, float damageFactor, float damageMultiplier ) : bool |
public BaseAttack ( int count ) : System.Collections | ||
count | int | |
return | System.Collections |
public GetCriticalAudio ( ) : |
||
return |
public RemoveItemConsume ( int index ) : void | ||
index | int | |
return | void |
public Use ( Combatant, user, int element, Combatant, target, float damageFactor, float damageMultiplier ) : bool | ||
user | Combatant, | |
element | int | |
target | Combatant, | |
damageFactor | float | |
damageMultiplier | float | |
return | bool |