C# (CSharp) FSO.Client.Network.Events Namespace

Classes

Name Description
CityTransitionEvent Event that occurs when client transitions to city screen.
EventObject Base class for all events.
EventSink Sink to keep track of all events.
LoginEvent Event that occurs when client logs in to login server.
NetworkEvent Base class for all network events.
PacketError Error occured when processing a packet.
ProgressEvent Event that occurs when client progresses through a loading/login stage.
TransactionEvent Event that occurs as the result of a transaction between player(s) and/or server.