C# Class mmm.Symmetry

Inheritance: UnityStandardAssets.ImageEffects.PostEffectsBase
Datei anzeigen Open project: momo-the-monster/workshop-trails Class Usage Examples

Public Properties

Property Type Description
blendMode BlendModes
bypass bool
shader UnityEngine.Shader
triggerNext KeyCode
triggerPrevious KeyCode

Public Methods

Method Description
Awake ( ) : void
CheckResources ( ) : bool
OnDisable ( ) : void
OnRenderImage ( RenderTexture source, RenderTexture destination ) : void
SendBlendmodeChange ( BlendModes b ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

CheckResources() public method

public CheckResources ( ) : bool
return bool

OnDisable() public method

public OnDisable ( ) : void
return void

OnRenderImage() public method

public OnRenderImage ( RenderTexture source, RenderTexture destination ) : void
source UnityEngine.RenderTexture
destination UnityEngine.RenderTexture
return void

SendBlendmodeChange() public method

public SendBlendmodeChange ( BlendModes b ) : void
b BlendModes
return void

Update() public method

public Update ( ) : void
return void

Property Details

blendMode public_oe property

public BlendModes blendMode
return BlendModes

bypass public_oe property

public bool bypass
return bool

shader public_oe property

public Shader,UnityEngine shader
return UnityEngine.Shader

triggerNext public_oe property

public KeyCode triggerNext
return KeyCode

triggerPrevious public_oe property

public KeyCode triggerPrevious
return KeyCode