C# Class cleanGatherer.FSM.Engine

Datei anzeigen Open project: Vipeax/cleanLayer

Private Properties

Property Type Description
LoadInternalStates void

Public Methods

Method Description
DelayNextPulse ( int milliseconds ) : void
Initialize ( CircularQueue waypoints, int timeBetweenPulses = 333 ) : void
Pulse ( ) : bool
Start ( ) : void
Stop ( ) : void

Private Methods

Method Description
LoadInternalStates ( ) : void

Method Details

DelayNextPulse() public static method

public static DelayNextPulse ( int milliseconds ) : void
milliseconds int
return void

Initialize() public static method

public static Initialize ( CircularQueue waypoints, int timeBetweenPulses = 333 ) : void
waypoints CircularQueue
timeBetweenPulses int
return void

Pulse() public static method

public static Pulse ( ) : bool
return bool

Start() public static method

public static Start ( ) : void
return void

Stop() public static method

public static Stop ( ) : void
return void