Method | Description | |
---|---|---|
Absolute ( |
||
Angle ( |
||
ClosestAxis ( ) : int | ||
Cross ( |
||
Distance ( |
||
DistanceSquared ( |
||
Dot ( |
||
Equals ( object obj ) : bool | ||
FurthestAxis ( ) : int | ||
GetHashCode ( ) : int | ||
Length ( ) : float | ||
LengthSquared ( ) : float | ||
Lerp ( |
||
MaxAxis ( ) : int | ||
MinAxis ( ) : int | ||
Normalize ( |
||
Rotate ( |
||
Rotate ( |
||
SetInterpolate3 ( |
||
ToString ( ) : string | ||
Triple ( |
||
Vector3 ( ) : System | ||
Vector3 ( float x, float y, float z ) : System | ||
operator ( ) : Vector3 | ||
operator ( ) : bool |
public static Absolute ( |
||
a | ||
return |
public static Angle ( |
||
a | ||
b | ||
return | float |
public static Cross ( |
||
a | ||
b | ||
return |
public static Distance ( |
||
a | ||
b | ||
return | float |
public static DistanceSquared ( |
||
a | ||
b | ||
return | float |
public static Dot ( |
||
a | ||
b | ||
return | float |
public static Lerp ( |
||
a | ||
b | ||
c | float | |
return |
public static Normalize ( |
||
a | ||
return |
public static Rotate ( |
||
a | ||
axis | ||
angle | float | |
return |
public Rotate ( |
||
axis | ||
angle | float | |
return |
public SetInterpolate3 ( |
||
a | ||
b | ||
c | float | |
return | void |
public static Triple ( |
||
a | ||
b | ||
c | ||
return | float |
public Vector3 ( float x, float y, float z ) : System | ||
x | float | |
y | float | |
z | float | |
return | System |